TChart3D TPoint3DSeries Marks TText3D how to access

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BillC2
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TChart3D TPoint3DSeries Marks TText3D how to access

Post by BillC2 » Mon Nov 03, 2025 10:18 pm

When adding points to the tpoint3Dseries Add(XYZ) the associated "MarkItem" text is written onto a text3D object. The text3D object can be rotated around each of the 3 axes and i would like to be able to do that. However, I have been unable to find a way to access the text3d item associated with the data point I added. Any assistance would be appreciated. Currently utilizing Delphi 12.

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Re: TChart3D TPoint3DSeries Marks TText3D how to access

Post by Yeray » Fri Nov 07, 2025 9:58 am

Hello,

Do you mean the one in TFMXCanvas3D.InternalTextOut?

Code: Select all

procedure TFMXCanvas3D.InternalTextOut(const x, y, z: Single; const Text: String;
  AllowHTML: boolean);
var t : TText3D;
    tmpX, tmpY,
    tmpW, tmpH : Single;
begin
  t:=TText3D.Create(ItemOwner);
  //...
It's an internal object we create during the drawing routine, which can't be accessed from outside.
Of course, if you have the sources you can always modify it in this procedure.
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Re: TChart3D TPoint3DSeries Marks TText3D how to access

Post by » Wed Nov 12, 2025 6:24 pm

Thank you!

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