TChart3D TPoint3DSeries Marks TText3D how to access
TChart3D TPoint3DSeries Marks TText3D how to access
When adding points to the tpoint3Dseries Add(XYZ) the associated "MarkItem" text is written onto a text3D object. The text3D object can be rotated around each of the 3 axes and i would like to be able to do that. However, I have been unable to find a way to access the text3d item associated with the data point I added. Any assistance would be appreciated. Currently utilizing Delphi 12.
Re: TChart3D TPoint3DSeries Marks TText3D how to access
Hello,
Do you mean the one in
It's an internal object we create during the drawing routine, which can't be accessed from outside.
Of course, if you have the sources you can always modify it in this procedure.
Do you mean the one in
TFMXCanvas3D.InternalTextOut?
Code: Select all
procedure TFMXCanvas3D.InternalTextOut(const x, y, z: Single; const Text: String;
AllowHTML: boolean);
var t : TText3D;
tmpX, tmpY,
tmpW, tmpH : Single;
begin
t:=TText3D.Create(ItemOwner);
//...Of course, if you have the sources you can always modify it in this procedure.
Best Regards,
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