Thanks for the Beta!
I usually recompile all my components from dpk. There is a progress in file structure in removing duplicated files in Sources and Sources/VCL folder. But there are still bugs, so please fix them in final version.
I use DelphiXE4 on Win32 + VCL, sources are today downloaded from client section (May 21, 2013, Build 2013.08.130521).
Tee918.dpk - contains VCLTee.TeeException, but there is only TeeException.pas available
TeeUI918.dpk - contains VCLTee.TeeEditTools, but only TeeEditTools available, same for TeeToolsGallery, TeeAnimate, TeeEditAnimations, TeeAnimationsGallery
TeeGL918.dpk - same for OpenGL2, TeeGeometry, TeeGLCanvas, TeeOpenGL and TeeGLEditor. Furthermore unit OpenGL2 requires VCLTee. scope on many places, but it will be fixed when it gets the proper full name.
TeePro918.dpk - same for OHLChart, TeeProCo, CandleCh, TeeSurfa, ErrorBar and probably anything, I stoppped by TeeCandlEdi
Projects needing TeCanvas need VCLTee scope added in the project options, it it TeeGL918, TeePro918
TeDB918 worked well, other dpk were not checked, because usually they needed TeePro918, which failed to compile due to reasons mentioned above.
Inconsistent unit names when compiling from sources
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Re: Inconsistent unit names when compiling from sources
Hi VasekC,
That build is the final version we published a few hours ago.I use DelphiXE4 on Win32 + VCL, sources are today downloaded from client section (May 21, 2013, Build 2013.08.130521).
Those files are generated by TeeRecompile tool included with the source code installer. We strongly recommend using it. If you still prefer compiling and installing files manually use TeeRecompile to build the sources and generate necessary files but disable the "install packages into IDE" checkbox. After that you can compile and install files manually.Tee918.dpk - contains VCLTee.TeeException, but there is only TeeException.pas available
TeeUI918.dpk - contains VCLTee.TeeEditTools, but only TeeEditTools available, same for TeeToolsGallery, TeeAnimate, TeeEditAnimations, TeeAnimationsGallery
TeeGL918.dpk - same for OpenGL2, TeeGeometry, TeeGLCanvas, TeeOpenGL and TeeGLEditor. Furthermore unit OpenGL2 requires VCLTee. scope on many places, but it will be fixed when it gets the proper full name.
TeePro918.dpk - same for OHLChart, TeeProCo, CandleCh, TeeSurfa, ErrorBar and probably anything, I stoppped by TeeCandlEdi
Best Regards,
Narcís Calvet / Development & Support Steema Software Avinguda Montilivi 33, 17003 Girona, Catalonia Tel: 34 972 218 797 http://www.steema.com |
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Re: Inconsistent unit names when compiling from sources
Thank you for the answer. I was skipping Recompile, because it never worked well, but now I understand a bit more. Just for further reference of other users, after recompile scope name "VCLTee" (for VCL version) must be added to used packages and projects. DclTeePro918 (and probably others also, I did not check it) need "VCLTee" scope name added to project's included unit list path for units TeeExpForm and TeeChartExp.