CircularGauge crash fix
Posted: Fri Mar 15, 2013 5:27 pm
Recall this issue: http://stackoverflow.com/questions/1400 ... and-cursor
I believe you already fixed this, but I'll post this anyway
I moved the try/finally block inside the visibility check in drawHand() function, CircularGauge.java(1010). That makes sure the call to resetTransform() doesn't crash.
I believe you already fixed this, but I'll post this anyway
I moved the try/finally block inside the visibility check in drawHand() function, CircularGauge.java(1010). That makes sure the call to resetTransform() doesn't crash.