Search found 59 matches

by beetle
Tue Oct 14, 2014 10:08 am
Forum: VCL
Topic: Unresolved external with Teetools::TTextShape::DrawTextW
Replies: 14
Views: 24076

Re: Unresolved external with Teetools::TTextShape::DrawTextW

Thank you Yeray, It works fine for me too. At least, compiling and running the simple testRectangleXE2.zip. Now, I can also compile my own Tee Tools but I can't assure that it works or crashes at running time because I'm still correcting other running time errors starting the big application using t...
by beetle
Fri Oct 10, 2014 11:33 am
Forum: VCL
Topic: Unresolved external with Teetools::TTextShape::DrawTextW
Replies: 14
Views: 24076

Re: Unresolved external with Teetools::TTextShape::DrawTextW

Hi, I need to reopen this thread because the problem is still alive. I've been working the last few days importing from C++ Builder 2007 to Builder XE7. After struggling a lot of compile and link problems, I'm halted on this one. Here's again: [ilink32 Error] Error: Unresolved external '__fastcall V...
by beetle
Thu Jul 09, 2009 10:43 am
Forum: VCL
Topic: Bug in Zoom with TPointSeries
Replies: 11
Views: 16923

Re: Bug in Zoom with TPointSeries

Hi Yeray, I got this too. You just may derive from TLineSeries and override the DrawValue method like this: void __fastcall TISALineSeries::DrawValue(int ValueIndex) { x=GetHorizAxis->CalcXPosValue(XValues->Value[ValueIndex]); // x coordinate for ValueIndex y=GetVertAxis->CalcYPosValue(YValues->Valu...
by beetle
Wed Jul 08, 2009 10:31 am
Forum: VCL
Topic: Bug in Zoom with TPointSeries
Replies: 11
Views: 16923

Re: Bug in Zoom with TPointSeries

Hi, I've been working in speed improvement with TPointerSeries and now I can work with several million points 10-15 times faster. To do so, I've implemented my own class derived from TPointerSeries and reimplemented 2 functions only, but the most important thing I did is preprocessing to choose whic...
by beetle
Mon Jul 06, 2009 10:59 am
Forum: VCL
Topic: Bug in Zoom with TPointSeries
Replies: 11
Views: 16923

Re: Bug in Zoom with TPointSeries

Hi Yeray, thanks anyway, the important thing is there's no bug anymore, in spite of losing speed while zooming. I'll get a more powerful PC so far, but you should consider to improve this kind of speed issues in series with Pointer (TLineSeries, TPointSeries). Besides, I suggest another way to manag...
by beetle
Mon Jul 06, 2009 9:06 am
Forum: VCL
Topic: Bug in Zoom with TPointSeries
Replies: 11
Views: 16923

Re: Bug in Zoom with TPointSeries

Hi Yeray, yes, I can see speed differences in that application but maybe your computer is quite better than mine, so you have to use more points. You can change the line: LoadChartFromFile((TCustomChart*)Chart1, "chart.tee"); for this code: TPointSeries* series = new TPointSeries(Chart1); Chart1->Ad...
by beetle
Fri Jul 03, 2009 4:10 pm
Forum: VCL
Topic: Bug in Zoom with TPointSeries
Replies: 11
Views: 16923

Re: Bug in Zoom with TPointSeries

Hi Yeray! Yes, I follow the tips of your real-time charting article since several years ago and they are a great improvement. Anyway, there's a huge speed difference between AddXY and DynamicArray in spite of disabling AutoRepaint (or the Series->BeginUpdate thing). The good news is that the zoom bu...
by beetle
Thu Jul 02, 2009 5:26 pm
Forum: VCL
Topic: Bug in Zoom with TPointSeries
Replies: 11
Views: 16923

Bug in Zoom with TPointSeries

Hi, I have this bug since forever but now I can reproduce it for you. I have this issue almost every time I zoom all kind of charts I have with one TPointSeries in them (no more series), and It turns out that if I add points with AddXY instead of using DynamicArrays, this issue is not present. The b...
by beetle
Thu Jul 02, 2009 3:57 pm
Forum: VCL
Topic: Pointer of TLineSeries v8.05
Replies: 11
Views: 17961

Re: Pointer of TLineSeries v8.05

Hi, If you were upgrading from an old version (or downgrading from a newer one) that seems to be a mix of different TeeChart versions while compiling, linking and running. I would rename older version folder, check the TeeChart packages used in your projects and rebuild all the way. Hope you get it ...
by beetle
Thu Jul 02, 2009 7:48 am
Forum: VCL
Topic: Drawing speed enhancement
Replies: 13
Views: 19739

Re: Drawing speed enhancement

Hi, I uploaded two images for you to see how I currently see 4 of my graphs and how I see them using TeeOpenGL. As you may see, 2D series are not shown using TeeOpenGL, so I can't tell differences. Anyways, I'm trying to enhance my source code and I have one question: How could I know the drawn poin...
by beetle
Fri Jun 26, 2009 7:07 pm
Forum: VCL
Topic: Drawing speed enhancement
Replies: 13
Views: 19739

Re: Drawing speed enhancement

Hi,

I saw your screenshots and the appearance are similiar to mine (texts are blury, for example), although 2D view does paint the series. So, isn't it possible to get the same looking for charts than without using TeeOpenGL?

Thanks.
by beetle
Fri Jun 26, 2009 11:31 am
Forum: VCL
Topic: Drawing speed enhancement
Replies: 13
Views: 19739

Re: Drawing speed enhancement

Hi Yeray, I tried your exe file and I compiled your changes myself, and the result is in the screenshots attached. As you may see, 2D series doesn't appear and the looking is really hideous in both views :lol: I also tried in another computer using the same runtime packages of TeeChart (Tee711.bpl, ...
by beetle
Fri Jun 26, 2009 8:01 am
Forum: VCL
Topic: Drawing speed enhancement
Replies: 13
Views: 19739

Re: Drawing speed enhancement

Hi Narcis, It's been a while that I'm using TeeChart Pro v7.12 Win32 and CodeGear™ C++Builder® 2007. You are referring to TeeOpenGL, aren't you? If so, check the attached zip file. It includes the Builder project, the executable file renamed to have .axe extension (TeeOpenGLTest.axe in the Debug fol...
by beetle
Thu Jun 25, 2009 6:06 pm
Forum: VCL
Topic: Drawing speed enhancement
Replies: 13
Views: 19739

Re: Drawing speed enhancement

Hi,

The DownSampling is not suitable for my charts because I use several own chart tools to identify and match points between several different charts (altough representing the same data).
The TTeeOpenGL doesn't seem to work in 2D charts, only 3D (and It works really weird).

Thanks.
by beetle
Wed Jun 24, 2009 7:04 am
Forum: VCL
Topic: Drawing speed enhancement
Replies: 13
Views: 19739

Re: Drawing speed enhancement

I forgot to mention that almost all charts I need to improve are 2D.

Thanks!